
Cheat Effect
motherlode - While on the lot, entering this will give you $50,000.
kaching - While on the lot, entering this will give you $1,000.
moveobjects on/off - With this On, it will allow you to move anything, including Sims, in your Buy/Build mode.
help - Lists all available commands at the moment.
jokePlease - Gives you a joke in the code console prompt.
quit - Like it says, quits the game.
fps on/off - Shows your Frame per Second in the upper right area while on.
testingcheatsenabled true - Turns on Testing Cheats, just shift+click a Sim, or anything else, like your Mailbox.
enableLlamas [on/off] - Gives a message that says, "Llamas enabled."
resetSim
constrainFloorElevation [true/false] - Allows all terrain adjustments regardless of objects, Sims, and other structures on them. Walls, fl oors, and objects will move with the terrain.
disableSnappingToSlotsOnAlt [on/off] - When on, objects will not snap to slots while holding alt.
hideHeadlineEffects [on/off] Hides all meters and effects in the game, such as the plumbbob and skill meter.
fadeObjects [on/off] - Toggles whether objects fade when the camera gets close to them.
slowMotionViz
unlockOutfits on/off - Unlocks outfits in CAS (Create a Sim) mode. This must be enabled before going into CAS.
fullscreen on/off - Adjusts your game screen to full or windowed mode.
familyFunds
freerealestate - Bypass money amount needed to buy a house for a family

Cheat Effect
God - God Mode (Server side only)
buddha - Health never goes below 1
Hurtme # - Damages player by whatever variable you input as #
impulse 101 - All Weapons
impulse 82 -Spawn a Jeep
notarget -Invisible to NPC's
noclip - Ability to walk through walls (Server Side Only)
maps - Displays Map listing
Map # - Load Map (Input title in place of #)
Developer # - Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
+mlook - Enables mouse look
give # - Give weapon (Input weapon name in place of #)
hud_quickhelp/text? 1 - Shows Crosshairs
viewmodel_fov # - Adjusts size of the weapon you're carrying (54 = default)
exec # - Execute a script file (Input filename in place of #)
cl_drawhud 1 - Toggle HUD display On
cl_enablehud 1 - Toggle HUD display On
cl_showfps 1 - Shows FPS Rate
npc_create - Creates an NPC
npc_create_aimed - Creates an NPC (Aiming away from player)
picker - Toggles Picker mode on
setpos - Move player to specified origin
setang - Snap players eyes to a specified pitch yaw
sv_gravity # - Set Gravity (Add number in place of #)
sv_stopspeed # - Set Minimum Stopping Speed on ground (Add number in place of #)
sv_friction # - Set World Friction (Add number in place of #)
sv_bounce # - Sets bounce multiplier for physically simulated object collisions
sv_maxvelocity # - Sets Maximum Velocity of any moving object (Add number in place of #)
sv_waterdist # - Set Vertical View when eyes are near water plane.
air_density # - Change the density of air. (Add number in place of #)
dsp_explosion_effect_duration # - Set length of confusion/ear-ringing effect(Add number in place of #)
prop_debug -Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
sv_soundemitter_filecheck - Toggle reporting missing .wav files for sounds
mat_numtextureunits # - Limit the number of texture units. (Add number in place of #) (0=Default)
sv_cheats 1 - Activates Cheats
impulse 76 - Grunt-O-Matic
give weapon_shotgun - Recieve a Shotgun
thirdperson - Third Person View
firstperson - First Person View
mat_depthbias_normal 1 - See through walls
ai_disable - toggles enemy AI on/off
sv_infinite_aux_power 1 - gives infinite power for sprinting, etc.
impulse 203 - removes the item or NPC pointed at
mat_fullbright 1 - removes all shadows (a 0 restores them)
skill # - change skill level (# = 1, 2, or 3)
status - shows some game info, incl. current map
help $ - replace $ with a command to get a brief description of it
sk_max_357 # - # is new max ammo for .357 Magnum
sk_max_ar2 # - # is new max ammo for Pulse Rifle
sk_max_ar2_altfire # - # is new max ammo for Pulse Rifle energy orbs
sk_max_buckshot # - # is new max ammo for shotgun
sk_max_crossbow # - # is new max ammo for crossbow
sk_max_grenade # - # is new max ammo for hand grenades
sk_max_pistol # - # is new max ammo for pistol
sk_max_rpg_round # - # is new max ammo for RPG
sk_max_smg1 # - # is new max ammo for submachine gun
sk_max_smg1_grenade # - # is new max ammo for SMG grenades
sv_unlockedchapters # - unlocks chapters 1 thru # (15 is end credits)
sk_plr_dmg_pistol # - # is new damage value for pistol
sk_plr_dmg_357 # - # is new damage value for .357 Magnum
sk_plr_dmg_ar2 # - # is new damage value for Pulse Rifle
sk_plr_dmg_buckshot # - # is new damage value for shotgun
sk_plr_dmg_crossbow # - # is new damage value for crossbow
sk_plr_dmg_crowbar # - # is new damage value for crowbar
sk_plr_dmg_grenade # - # is new damage value for grenades
sk_plr_dmg_rpg_round # - # is new damage value for RPG rockets
sk_plr_dmg_smg1 # - # is new damage value for submachine gun
sk_plr_dmg_smg1_grenade # - # is new damage value for SMG grenades
getpos - can be used to get current coords for use with setpos
cl_showpos 1 - brings up position display in top right of screen (0 removes it)
sv_infinite_aux_power 1 - gives infinite power for sprinting, etc.
mat_fullbright 1 - removes all shadows (a 0 restores them)
impulse 203 - removes the item or NPC pointed at
sk_max_smg1 # - # is new max ammo for submachine gun
net_graph 1 - a more thorough fps display
impulse 83 - Spawn an Air Boat
cl_ragdoll_collide 1 - Enables ragdolls that don't clip through each other, but stack realistically on one another.
physcannon_maxforce # - Changes how hard you propel objects
physcannon_maxmass # - Changes how large pulled objects can be
physcannon_pullforce # - Changes how quickly objects are pulled
physcannon_tracelength # - Changes the length that objects can be pulled from
physcannon_cone # - Changes the radius of the cone used to pick up objects
weapon_357 - .357 Magnum
weapon_ar2 - Overwatch Standard Issue Pulse Rifle
weapon_bugbait - Pherapods
weapon_crossbow - Crossbow
weapon_crowbar -Crowbar
weapon_frag - Fragmentation Grenade
weapon_physcannon - Zero Point Energy Field Manipulator Gun
weapon_pistol - 9mm Pistol
weapon_rpg - Rocket-Propelled Grenade Launcher
weapon_shotgun - 12-Gauge Shotgun
weapon_smg1 - Submachine Gun
sk_plr_num_shotgun_pellets # - Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
sk_max_buckshot # - Raises your max number of shells to that number.
sk_plr_dmg_buckshot # - Raises damage done by each pellet.
give item_battery - Increases suit charge by 15 points.
give weapon_annabelle - gives you Father Gregori's modified shotgun
give item_ammo_357 - Spawns ammo for the .357 magnum
give item_ammo_crossbow - Spawns ammo for the crossbow
give item_box_mrounds -Spawns primary fire ammo for the submachinegun
give item_ar2_grenade - Spawns grenades for the submachinegun, oddly enough..........
give item_rpg_round OR give item_ml_grenade - Spawns grenades for the RPG
give item_box_srounds - Spawns ammo for the 9mm pistol
give item_ammo_ar2 - Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_buckshot - Spawns shells for the 12-gauge shotgun
give item_ammo_ar2_altfire - Spawns energy grenade for the Overwatch Pulse Rifle
sk_npc_dmg_shotgun # - NPC's do # damage with shotgun
sk_npc_dmg_smg1 # - NPC's do # damage with the smg
sk_npc_dmg_ar2 # - NPC's do # damage with the pulse rifle
mat_yuv 1 - black-and-white mode
host_timescale # - Changes the speed of the game (for slow-mo/fast-mo) (# < 1 =" slower,"> 1 = faster).
Kill - You die.
ch_createjeep - Make a jeep
ch_createairboat - Makes an airboat
crosshair 0 - Disables Crosshair
shake - Creates an earthquake.
r_screenoverlay effects/combine_binocoverlay.vmt - Gives you combine vision during gameplay.
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt - Gives you weird vision during gameplay.
item_healthvial - Gives you the small health vial (10HP)
item_healthkit - Gives you the large health kit (25HP)
mat_yuv 0 - Enables Color Mode
cl_enablehud 0 - Toggles HUD off.
cl_drawhud 0 - Toggles HUD off.
sv_unlockedchapters # (Note: 15 is end credits) - Unlock chapters 1 thru #
give item_suit - Gives you the HEV Suit
give weapon_physcannon - Gives you Gravity Gun
physcannon_megacannon 1 - Makes your Gravity Gun a Super Gravity Gun
npc_create_equipment weapon_shotgun - NPC spawns equipped with a shotgun.
npc_create_equipment weapon_smg1 - NPC spawns equipped with a SMG.
npc_create_equipment weapon_ar2 - NPC spawns equipped with a pulse rifle.
npc_create_equipment weapon_crowbar - NPC spawns equipped with a crowbar.
npc_create_equipment weapon_RPG - NPC spawns equipped with a RPG rocket launcher.
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
Cheat Effect
d1_canals_01 - Spawns you in the canals.
d1_town_01 - Spawns you in Ravenholm
d1_trainstation_01 - Spawns you in train station
d1_under_01 - Spawns you in lab
d2_coast_01 - Spawns you on the coast (Vehicle)
d2_prison_01 - Spawns you in Nova Prospekt
d3_c17_01 - Spawns you in the city 17 rebellion
d1_canals_02 - Spawns you deeper in the canals.
d1_under_02 - Spawns you in the lab chapter after the second load point.
d1_trainstation_05 - Spawns in the train station after the third load point.
d1_trainstation_03 - Spawns in the train station after the second load point.
d1_trainstation_02 - Spawns you in train station after the first load point.
d1_town_05 - Spawns you near the end of Ravenholm.
d1_town_04 - Spawns you in Ravenholm after the third load point area.
d1_town_03 - Spawns you in Ravenholm after the second load point area.
d1_town_02 - Spawns you in Ravenholm after the first load point area.
d1_canals_end - Spawns you near the end of the canals.
d1_under_03 - Spawns you in the lab chapter after the third load point.
d1_under_04 - Spawn the lab chapter near the end.
d2_coast_02 - Spawns you in the coast area after the first load point.
d2_coast_03 - Spawns you in the coast area after the second load point.
d2_coast_04 - Spawns you in the coast area after the third load point.
d2_coast_05 - Spawns you in the coast area after the fourth load point.
d2_coast_06 - Spawns you in the coast area after the fifth load point.
d2_coast_07 - Spawns you in the coast area after the sixth load point.
d2_coast_08 - Spawns you in the coast area near the end of it.
d2_prison_02 - Spawns you in Nova Prospekt after the first load point.
d2_prison_03 - Spawns you in Nova Prospekt after the second load point.
d2_prison_05 - Spawns you in Nova Prospekt near the end of the level.
d2_prison_04 - Spawns you in Nova Prospekt after the third load point.
d2_coast_09 - Spawns you in the coast area after the eighth load point.
d2_coast_10 - Spawns you in the coast area after the ninth load point.
d2_coast_11 - Spawns you in the coast area after the tenth load point.
d2_coast_12 - Spawns you near the end of the coast area.
d1_canals_03 - Spawns in you in the canals after the second load point.
d1_canals_04 - Spawns in you in the canals after the third load point.
d1_canals_05 - Spawns in you in the canals after the fourth load point.
d1_canals_06 - Spawns in you in the canals after the fifth load point.
d1_canals_07 - Spawns in you in the canals after the sixth load point.
d1_canal_08 - Spawns in you in the canals after the seventh load point.
d1_canal_09 - Spawns in you in the canals after the eighth load point.
d1_canal_10 - Spawns in you in the canals after the ninth load point.
d1_canals_11 - Spawns in you in the canals after the tenth load point.
d1_canals_12 - Spawns in you in the canals after the eleventh load point.
d1_canals_13 - Spawns in you in the canals close to the end.
d3_c17_04 - Spawns you in City 17 after the third load point.
d3_c17_03 - Spawns you in City 17 after the second load point.
d3_c17_02 - Spawns you in City 17 after the first load point.
d3_citadel_05 - Spawns you at the end of the Citadel.
d3_citadel_04 - Spawns you after the third load point in the Citadel.
d3_citadel_03 - Spawns you after the second load point in the Citadel.
d3_citadel_02 - Spawns you after the first load point in the Citadel.
d3_citadel_01 - Spawns you near the beginning of the Citadel.
d2_prison_08 - Spawns you near the end of Nova Prospekt.
d2_prison_07 - Spawns you in Nova Prospekt after the sixth load point.
d2_prison_06 - Spawns you in Nova Prospekt after the fifth load point.
d1_trainstation_06 - Spawns you near the end of the train station.
d1_eli_02 - Spawns you in Eli's Lab.
d1_eli_01 - Spawns you after the canal, outside of Eli's Lab.
d3_c17_05 - Spawns you in City 17 after the fourth load point.
d3_c17_06 - Spawns you in City 17 after the fifth load point.
d3_c17_07 - Spawns you in City 17 after the sixth load point.
d3_c17_08 - Spawns you in City 17 after the seventh load point.
d3_c17_09 - Spawns you in City 17 after the eighth load point.
d3_c17_10 - Spawns you in City 17 after the ninth load point.
d3_c18_11 - Spawns you in City 17 after the tenth load point.
credits - Starts you at the credits
intro - Starts you at the games Intro.
d1_breen_01 - Spawns you at the beginning of Chapter 13.
d3_c17_13 - Spawns you near the end of City 17.
d3_c17_12 - Spawns you in City 17 after the eleventh load point.
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Console codes
Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work.
Cheat Effect
add_money "amount" - Gives you the specific amount of gold.
auto_win "attacker/defender" - When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.
give_trait this "trait" "level number" - Allows you to give any trait your faction can have to a specific general.
process_cq "settlement name" - Anything in the city's building queue will be built automatically.
add_population "settlement name" "amount" - Allows you to give a city more population automatically.
toggle_fow - Toggles on or off the fog of war. You can see the whole world map when inputted.
move_character z x,y - z=name of settlement or unit without title (except Captain). x,y=coords
show_cursorstat - Shows coordinates under mousecursor in format x,y
character_reset - Allows a character to move again. Does not always work
Create a Unit
Use the console to enter the following
create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"
Example -
creat_unit "London" Longbowmen 2 9 3 3
^The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon
Cheat Effect
create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)" - Creates Unit at any settlement/general you like
Adding Units to Stacks
Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units
Cheat Effect
rogan - Elephant Artillery
vindaloo - Elephant Rocketeer
george - Mercenary Monster Ribault
madras - Elephants
houston - Mercenary Rocket Launcher
istanbul - Mercenary Monster Bombard
Detailed Codes for Several Console Commands
Push ~ to access the console. As described above, the "give_trait" command works with several different traits to add to a specific character. In order for this to work, you must have the character selected and outside of a town. It works like:
give_trait this TRAITNAME #
Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones.
Cheat Effect
GoodCommander 5 - Increases command skill.
GoodInfantryGeneral 1 - Increases command skill (situational)
GoodCavalryGeneral 1 - Increases command skill (situational)
GoodAmbusher 5 - Increases command skill (situational)
GoodAttacker 5 - Increases command skill (situational)
GoodDefender 5 - Increases command skill (situational)
GoodAdministrator 3 - Increased Law, Trade Income
Intelligent 3 - Increased Command, Income
VictorVirtue 3 - Increases Chivalry
PublicFaith 4 - Increases Piety
BattleChivalry 5 - Increases Chivalry
NaturalMilitarySkill 3 - Increases Command
Energetic 3 - Increases Movement Points
HaleAndHearty 3 - More kids, increased general's hitpoints
PoliticsSkill 3 - - loyalty, + authority
MathematicsSkill 3 - Increased Income
FathersLegacy 3 - Increases Authority
GoodTrader 3 - Increased Trade Income
GoodMiner 3 - Increased Mining Income
HighPersonalSecurity 3 - Increases Peraonal Security
BattleDread 4 - Increases Dread
Loyal 3 - +Chivalry,Loyalty
Brave 3 - +morale
Adding Ancillaries to Generals
As mentioned above, enter the console with the ~ key.
This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.
give_ancillary this ANCILLARYNAME
Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to GENERALS
Cheat Effect
brilliant_inventor - +30 build points, +1 farming, 20% bonus on mining income
bard - Adds Morale, Popularity
drillmaster - +25% movement, unit recruitment discounted
apothecary - Have more kids.
doctor - Have more kids, improves casualty recovery chance.
scribe_ancillary - Adds Authority, Income Bonuses
mentor - Increases Command
foodtaster - Increases Personal Security
tutor - Increases Piety, Trade Income
bodyguard - Increases Peraonal Security, Decreases Popularity
swordbearer - Increases Hit Points, Personal Security
shieldbearer - Increases Hit Points, Lowers Morale
Giving Ancillaries and Traits to Apies/Assassins
As mentioned above, enter the console with the ~ key.
This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.
give_ancillary this ANCILLARYNAME
Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to Spies and/or Assassins
NOTE: For the ones marked "TRAIT", use the command:
give_trait this TRAITNAME #
instead to give the agent the specified trait (capitalization matters). Read my above post on traits for more information.
Cheat Effect
dancer +2 to agent's skill
catamite - +1 to agent's skill
courtesan - +1 to agent's skill
pickpocket - +1 to agent's skill
GoodSpy 5 - TRAIT +1-5 to spy's skill
GoodAssassin 5 - TRAIT +1-5 to assassin's skill
GoodSaboteur 3 - TRAIT +1-3 to assassin's saboteur skill
Rome: Total War Game Guide
Friends, Romans, Countrymen. Lend this Rome: Total War game guide your eyes and you'll have a full set of statistics for all combat units, strategies for taking on the imperial campaign, and walk-throughs for all historical battles.
Console Codes
Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will likely to not work. All codes have a limited use if you are using patch 1.2 or lower. If you use patch 1.3 or higher you may have infinte uses. If you have patch 1.2 and wish to use a specific code again you need to exit the program and restart it.
Password Effect
auto_win "attacker/defender" - When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.
toggle_fow - Toggles on or off the fog of war. You can see the whole world map when inputted.
add_money "amount" - Gives you the specific amount of denarii you want. Max amount of 40000.
add_population "settlement name" "amount" - Allows you to give a city more population automatically. Max amount is 4000.
process_cq "settlement name" - Anything in the city's building queue will be built automatically.
give_trait "character" "trait" "level number" - Allows you to give any trait your faction can have to a specific general.
oliphaunt - Create a unit of Yubtseb Elephants
Jericho - Enemy's walls collapse.
create_building "city" "building name" - Creates a building in the named city.
disable_ai - Turns off both enemy and ally AI
invulnerable_general "general's name" - Make the general invulnerable, may only work on battlefield
create_unit "general's name" "unit name" "#" - Add units to selected general. Example "create_unit "Gaius Julius" "roman velite" 2 "
Console menu functions
While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.
Cheat Effect
setscale number - Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size.
FOV # - Change the angle of your point of view (default is 75)
TFOW - Toggles fog of war that hides the map
player.setcrimegold 0 - Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them.
tws - Toggle water
pov [#] - Set point of view angle (75 by default)
showquesttargets - Show current quest targets
showquestlog 1 - Show completed quest log
showquestlog 0 - Show current quest log
showquestlog - Show quest log
showfullquestlog [quest id] - Show all log entries for indicated quest
lock [1-100] - Lock selected door or container
help - List console commands
hairtint (red/green/blue) - Change player hair colour
savegame [filename] - Save game
setcamerafov [degrees] - Set camera field of view (75 by default)
ShowBirthSignMenu - Show the sign selection screen
ShowRaceMenu - Show the name/race/appearance selection screen
ShowClassMenu - Show the class selection screen
player.payfine - Guards stop attacking you and bounty is paid off.
stopcombat - Immediately stops the combat of the selected friend/foe.
PCB - Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells
coc toddtest - Teleports player to developer testing grounds.
Without targeting, type "tgm" - God Mode
Click a locked door or chest, type "unlock" - Unlocks target object
Click any human or creature, type "kill" - Instant kills
tfh - Toggle Full Help
player.setAV
player.additem 0000000F 'XXX' - Adds the desired amount of gold. Replace the 'XXX' with the amount wanted.
player.AddSpell 00000000 - gives you spell 00000000 (use other hex combinations for spells)
player.AddItem 00000000 # - gives you # of item 00000000 (use other hex combinations for items)
modpcs skill 100 - adds 100 points to the skill
modpca luck 100 - adds 100 pointsto an attribute (here luck)
Showbirthsignmenu - Allows you to change your birthsign
advskill skill # - Forces a skill level up of # levels, example: advskill blade 4
player.setlevel 1 - Changes player level to desired number. Use 1-255
advlevel - forces a level up with the levelup screen.
showclassmenu - Allows you to change your class
caqs - Completes all quest stages
ShowSubtitle - Toggles NPC conversation subtitles
psb - Add all spells to player
SexChange - Changes your gender
TCL - Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc )
TDT - Toggle debug display (FPS etc)
TLL - Toggle land LOD
TDETECT - Toggle AI detection
SSG - Creates a window with the full game scene graph
movetoqt - Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:)
qqq - exit game without using menus
tcai - Toggle combat ai, "sitting ducks" springs to mind
TS - Toggle sky
TLV - Toggle leaves
TWF - Toggle wireframe mode
TAI - Toggle AI
TG - Toggle Grass
TT - Toggle trees
TM - Toggles hiding of all menus (for taking screenshots)
tfc - "ufo cam", freeflyng camera
player.additem <Form ID>
SetPCInfamy - gives you infamy
SetPCFame - gives you fame
PlaceAtMe
resurrect - Resurrect targeted monster/human.
player.removespell
player.removeitem
player.completequest
player.setstage
coc testinghall - Teleports player to an area with all objects, monsters, and NPCs in-game.
player.placeatme <Form ID> - Summon a NPC at your current location
twr - Toggles Water Radius
set timescale to
drop <form id> amount - drops the item
equipitem <form id> - equips the item
ModDisposition ObjREF Amount - modifies actor's disposition towards ObjREF. Example:
ModDisposition 014 -100 makes your target strongly dislike __ you __
GetPos X - shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis!
SetPos X Value - set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach..
MoveTo ObjREF - move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items..
SetAV AValue Amount - set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility..
SetAV Aggression 100 - target should attack anybody it doesn't like, without prompt
SetCrimeGold 2000 - set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves.
StopCombat - actor stops combat, hides its weapon. Actor will start again, if it finds proper targets.
SetItemValue Amount - (should be used on items, not actors) Sets item's price
CreateFullActorCopy - create a fully identical copy of a target for some purpose. All attributes, spells, and items copy.
Player.CreateFullActorCopy - places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff..
SetActorFullName "John Doe" - change actor's name
DeleteFullActorCopy - removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it)
DuplicateAllItems DestinationObjREF - copy items from target actor (or chest or other container) into object referenced by DestinationObjREF.
RemoveAllItems - remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself.
PRID Player - select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown.
Look ObjREF - target looks towards referenced object
StopLook - target stops looking (this is to cancel any previous Look cheat)
Drop TypeREF Amount - an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up
UnEquipItem TypeREF - target deactivates an item of given type (may be used to disarm or undress target).
SetBarterGold Amount - sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J)
ShowSpellMaking - Forces up spell creation screen
Killall - Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside)
lock [value] - Lock a door
tmm 1 - Shows all map markers
Cheat Effect
gimmevisual1 - Unlocks Visual Upgrades Tier 1
gimmevisual2 - Unlcoks Visual Upgrades Tier 2
needperformance1 - Unlocks Performance Upgrades Tier 1
needperformance2 - Unlcoks Performance Upgrades Tier 2
goforoldspice - Unlocks Old Spice Sponsor Vinyl *works in career*
needmybestbuy - Unlocks Best Buy Sponsor Vinyl *works in career*
gotmycingular - Unlocks Cingular Sponsor Vinyl * works in career*
gottahavebk - Unlocks Burger King Sponsor Vinyl *works in career*
gottaedge - Unlocks Edge Sponsor Vinyl *works in career*
ordermebaby - Gives $1,000 to start Career mode, and Unlocks Nissan Skyline and Mazda RX-8 in Quick Race
opendoors - The Doors sponsor car
yodogg - Snoop Dogg sponsor car
wannacapone - Capone sponsor car
shinestreetbright - ShinestStreet sponsor car
wantmyd3 - D3 sponsor car
davidchoeart - David Choe sponsor car
tunejapantuning - Japantuning sponsor car
gimmechingy - Chingy Navigator sponsor car
gottaedge - Edge vinyl in Career mode
regmybank - Extra 200 in the bank in Career Mode
Unlockable Skins
| Unlockable | How to Unlock |
|---|---|
| Sands of Time Skins (Prince and Farah) | At the Choose Skin Manager, Enter Passcode 525858542 |
| Assassins Creed Altair Skin | At the Choose Skin Manager, Enter Passcode 13372805 |
| Prototype Prince Skin & Prototype Elika Skin | Collect the 1001 light seed after beating the final boss |

Console menu functions
While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.
| Cheat | Effect |
|---|---|
| setscale number | Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size. |
| FOV # | Change the angle of your point of view (default is 75) |
| TFOW | Toggles fog of war that hides the map |
| player.setcrimegold 0 | Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them. |
| tws | Toggle water |
| pov [#] | Set point of view angle (75 by default) |
| showquesttargets | Show current quest targets |
| showquestlog 1 | Show completed quest log |
| showquestlog 0 | Show current quest log |
| showquestlog | Show quest log |
| showfullquestlog [quest id] | Show all log entries for indicated quest |
| lock [1-100] | Lock selected door or container |
| help | List console commands |
| hairtint (red/green/blue) | Change player hair colour |
| savegame [filename] | Save game |
| setcamerafov [degrees] | Set camera field of view (75 by default) |
| ShowBirthSignMenu | Show the sign selection screen |
| ShowRaceMenu | Show the name/race/appearance selection screen |
| ShowClassMenu | Show the class selection screen |
| player.payfine | Guards stop attacking you and bounty is paid off. |
| stopcombat | Immediately stops the combat of the selected friend/foe. |
| PCB | Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells |
| coc toddtest | Teleports player to developer testing grounds. |
| Without targeting, type "tgm" | God Mode |
| Click a locked door or chest, type "unlock" | Unlocks target object |
| Click any human or creature, type "kill" | Instant kills |
| tfh | Toggle Full Help |
| player.setAV | Increase (Or decrease) Ability or Attribute |
| player.additem 0000000F 'XXX' | Adds the desired amount of gold. Replace the 'XXX' with the amount wanted. |
| player.AddSpell 00000000 | gives you spell 00000000 (use other hex combinations for spells) |
| player.AddItem 00000000 # | gives you # of item 00000000 (use other hex combinations for items) |
| modpcs skill 100 | adds 100 points to the skill |
| modpca luck 100 | adds 100 pointsto an attribute (here luck) |
| Showbirthsignmenu | Allows you to change your birthsign |
| advskill skill # | Forces a skill level up of # levels, example: advskill blade 4 |
| player.setlevel 1 | Changes player level to desired number. Use 1-255 |
| advlevel | forces a level up with the levelup screen. |
| showclassmenu | Allows you to change your class |
| caqs | Completes all quest stages |
| ShowSubtitle | Toggles NPC conversation subtitles |
| psb | Add all spells to player |
| SexChange | Changes your gender |
| TCL | Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc ) |
| TDT | Toggle debug display (FPS etc) |
| TLL | Toggle land LOD |
| TDETECT | Toggle AI detection |
| SSG | Creates a window with the full game scene graph |
| movetoqt | Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:) |
| qqq | exit game without using menus |
| tcai | Toggle combat ai, "sitting ducks" springs to mind |
| TS | Toggle sky |
| TLV | Toggle leaves |
| TWF | Toggle wireframe mode |
| TAI | Toggle AI |
| TG | Toggle Grass |
| TT | Toggle trees |
| TM | Toggles hiding of all menus (for taking screenshots) |
| tfc | "ufo cam", freeflyng camera |
| player.additem <form> | Gives the player the given item and amount of the item. |
| SetPCInfamy | gives you infamy |
| SetPCFame | gives you fame |
| PlaceAtMe | spawns a npc or item or creature where you put the cords in this recuires a ref. |
| resurrect | Resurrect targeted monster/human. |
| player.removespell | Removes specified spell |
| player.removeitem | Removes any item |
| player.completequest | Removes active quest specified (doesn't complete it) |
| player.setstage | Advances specific quest to specified stage |
| coc testinghall | Teleports player to an area with all objects, monsters, and NPCs in-game. |
| player.placeatme <form> | Summon a NPC at your current location |
| twr | Toggles Water Radius |
| set timescale to | Set the speed at which time flows, 30 is default and 1.0 is real-time. |
| drop <form> amount | drops the item |
| equipitem <form> | equips the item |
| ModDisposition ObjREF Amount | modifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __ |
| GetPos X | shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis! |
| SetPos X Value | set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach.. |
| MoveTo ObjREF | move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items.. |
| SetAV AValue Amount | set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility.. |
| SetAV Aggression 100 | target should attack anybody it doesn't like, without prompt |
| SetCrimeGold 2000 | set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves. |
| StopCombat | actor stops combat, hides its weapon. Actor will start again, if it finds proper targets. |
| SetItemValue Amount | (should be used on items, not actors) Sets item's price |
| CreateFullActorCopy | create a fully identical copy of a target for some purpose. All attributes, spells, and items copy. |
| Player.CreateFullActorCopy | places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff.. |
| SetActorFullName "John Doe" | change actor's name |
| DeleteFullActorCopy | removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it) |
| DuplicateAllItems DestinationObjREF | copy items from target actor (or chest or other container) into object referenced by DestinationObjREF. |
| RemoveAllItems | remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself. |
| PRID Player | select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown. |
| Look ObjREF | target looks towards referenced object |
| StopLook | target stops looking (this is to cancel any previous Look cheat) |
| Drop TypeREF Amount | an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up |
| UnEquipItem TypeREF | target deactivates an item of given type (may be used to disarm or undress target). |
| SetBarterGold Amount | sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J) |
| ShowSpellMaking | Forces up spell creation screen |
| Killall | Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside) |
| lock [value] | Lock a door |

| Cheat | Effect |
|---|---|
| X marks the spot | Reveals map (fog of war still there) |
| Medium Rare Please | Gives 10,000 food |
| Give me liberty or give me coin | Gives 10,000 coin |
| Nova & Orion | Gives 10,000 XP |
| A recent study indicated that 100% of herdables are obese | Fattens all animals on map |
| Speed always wins | Turns on 100x gather/build rates |
| Sooo Good | Turn on “Musketeer’ed!” when you get killed by Musketeers |
| Ya gotta make do with what ya got | Spawns the Mediocre Bombard at your Home City gather point |
| Gives 10,000 wood | |
| this is too hard | Win in singleplayer |
| tuck tuck tuck | Spawns a big red monster truck that can run over anything |
| Shiver me Timpers! | Destroys all the enemy boats on the map |
| Where's that axe? | George Crushington |
| Get 10,000 Wood |
Age of Empires 3 Secrets
-
Unlimited Resources
Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the "100" to "99999.000", etc.
-
Easy Leveling in Single Player
Open the sp_yourcityname_homecity.xml file in the My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a back up first) folder, search for
.
You will see something like thisxx , put in 99 for the xx, save the file, go into the game and play a skirmish. Now you are level 99 ! -
Unlimited Unlock Points in Single player
Open the sp_yourcityname_homecity.xml file located in \My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a backup of this file) find this line
. The line should look like this
xx , where x is the number of skillpoints you currently have. Change the xx to a high number such as 999, save the file and start Age of Empires 3. Go into a skirmish game, go to manage your city and you will now have 999 unlock points to unlock various things for your city. -
Access Hidden Units in Editor
There are several secret units that don't, at the moment of this writing, have a code to access them during games. Despite this, they can still be accessed in the editor through a simple process. First, place a unit on the map, then select the "Replace Unit" command under "Objects." In the drop down menu, select Fluffy, Flying Purple Tapir, Learicorn, George Crushington, Lazerbear, or Monster Truck A and then click replace unit.

| Cheat | Effect |
|---|---|
| THUGSTOOLS | All ''light'' weapons |
| PROFESSIONALTOOLS | All ''medium'' weapons |
| NUTTERTOOLS | All ''heavy'' weapons |
| ASPIRINE | Full Health |
| PRECIOUSPROTECTION | Full Armor |
| ICANTTAKEITANYMORE | Commit Suicide |
| YOUWONTTAKEMEALIVE | Raise Wanted Level |
| LEAVEMEALONE | Decrease Wanted Level |
| FANNYMAGNET | Ladies Man, Women Follow You |
| CERTAINDEATH | Makes you smoke a cigarette |
| DEEPFRIEDMARSBARS | Makes Tommy fatter |
| PROGRAMMER | Gives Tommy girly arms/legs |
| STILLLIKEDRESSINGUP | Change Skin/Clothes |
| CHEATSHAVEBEENCRACKED | Play as Ricardo Diaz |
| LOOKLIKELANCE | Play as Lance Vance |
| MYSONISALAWYER | Play as Ken Rosenberg |
| ILOOKLIKEHILARY | Play as Hilary King |
| ROCKANDROLLMAN | Play as Love Fist character (Jezz Torent) |
| WELOVEOURDICK | Play as Love Fist character (Dick) |
| ONEARMEDBANDIT | Play as Phil Cassidy |
| IDONTHAVETHEMONEYSONNY | Play as Sonny Forelli |
| FOXYLITTLETHING | Play as Mercedes |
| PANZER | Spawn a Rhino |
| TRAVELINSTYLE | Spawn a Bloodring Banger |
| GETTHEREQUICKLY | Spawn a Bloodring Banger #2 |
| GETTHEREFAST | Spawn a Sabre Turbo |
| GETTHEREVERYFASTINDEED | Spawn a Hotring Racer |
| GETTHEREAMAZINGLYFAST | Spawn a Hotring Racer #2 |
| THELASTRIDE | Spawn a Romero's Hearse |
| ROCKANDROLLCAR | Spawn Love Fist's Limo |
| RUBBISHCAR | Spawn a Trashmaster |
| BETTERTHANWALKING | Spawn a Caddie |
| BIGBANG | Blow up nearby cars |
| MIAMITRAFFIC | Aggressive Drivers |
| AHAIRDRESSERSCAR | All cars are pink |
| IWANTITPAINTEDBLACK | All cars are black |
| COMEFLYWITHME | Cars can fly |
| GRIPISEVERYTHING | Perfect Handling |
| GREENLIGHT | All traffic lights are green |
| SEAWAYS | Cars can drive/hover over water |
| WHEELSAREALLINEED | Only the wheels of a car are visible |
| LOADSOFLITTLETHINGS | Sportscars have big wheels |
| ALOVELYDAY | Sunny/Clear Weather |
| APLEASANTDAY | Light Clouds |
| ABITDRIEG | Dense Clouds |
| CANTSEEATHING | Foggy Weather |
| CATSANDDOGS | Stormy Weather |
| LIFEISPASSINGMEBY | Speed up game clock |
| ONSPEED | Makes everything faster |
| BOOOOOORING | Makes everything slower |
| FIGHTFIGHTFIGHT | Peds Riot |
| NOBODYLIKESME | Peds Hate You |
| OURGODGIVENRIGHTTOBEARARMS | Peds Carry Guns |
| CHICKSWITHGUNS | Girls Carry Guns |
| CHASESTAT | Shows Media Level (when 2+ stars) |
| AIRSHIP | Fast boats can fly for short periods of time |
bullet proof car sabre tubro
| Unlockable | How to Unlock |
|---|---|
| Bullet proof Sabre Turbo | Go to the mission where you must race Hillary. When the race starts turn around and drive for about ten seconds, park your car across the street to make a road block. Wait for Hillary to come and shoot him in the head with a sniper rifle. |
Rewards for completing the Game 100%
| Unlockable | How to Unlock |
|---|---|
| 3 Bodyguards in your Mansion | Complete the Game 100% |
| Frankie t-shirt found in mansion with "I BEAT VICE CITY AND ALL I GOT WAS THIS LOUSY T-SHIRT" on it | Complete the Game 100% |
| 200 Health on all cars | Complete the Game 100% |
| 200 Health | Complete the Game 100% |
| 200 Armor | Complete the Game 100% |
| Infinite Ammo | Complete the game 100% |
Misc. Unlockables
| Unlockable | How to Unlock |
|---|---|
| Faster weapon reload | Beat 45 or more Points at the shooting range |
| Fireproof on Foot | Beat a level 12 Firetruck Mission |
| Taxi Hydraulics | 100 Taxi fares |
| 150 Health | Beat a level 10 Pizza Boy Mission |
| Infinite Sprint on Foot | Beat a level 12 Paramedic Mission |
| 150 Armor | Beat a level 12 Vigilante Mission |
Rewards for finding Hidden Packages
| Unlockable | How to Unlock |
|---|---|
| Body Armor delivered to Hideout(s) | find 10 Hidden Packages |
| Chainsaw delivered to Hideout(s) | find 20 Hidden Packages |
| Flame-thrower delivered to Hideout(s) | find 40 Hidden Packages |
| Hunter appears at Military Base | find 100 Hidden Packages |
| Laser Scope Sniper Rifle delivered to Hideout(s) | find 50 Hidden Packages |
| Minigun delivered to Hideout(s) | find 60 Hidden Packages |
| Python delivered to Hideout(s) | find 30 Hidden Packages |
| Rhino appears at Military Base | find 90 Hidden Packages |
| Rocket Launcher delivered to Hideout(s) | find 70 Hidden Packages |
| Sea Sparrow spawns at Vercetti Mansion | find 80 Hidden Packages |
Secret Cars
These are the secret cars list and how to get them:
| Unlockable | How to Unlock |
|---|---|
| Bloodring Banger | Complete the Bloodring event at Hyman Memorial Stadium and two will spawn in the nearby parking lot. |
| Black Voodoo | Steal it during the Two Bit Hit Mission. |
| BP/EP/DP/FP Admiral | Steal it during the Guardian Angels mission. |
| Deluxo | Complete the first list of cars at the car showroom and it will spawn on the first floor. The list is on the wall down by the garages. |
| Hotring Racer | Complete the fourth list of cars at the car showroom and it will spawn on the second floor. |
| Hunter | Collect all 100 hidden packages or complete all of the main story missions and it will spawn at Fort Baxter Air Base. |
| Love Fist Limo | Take it to a garage during one of the Love Fist missions in which you drive the limo. |
| Rhino | Collect 90 hidden packages and it will spawn at Fort Baxter Air Base. Alternately, get six stars and the army will use it against you. |
| Romero's Hearse | Steal it during the final Avery Carrington Mission |
| Sabre Turbo | Complete the second list of cars at the car showroom and it will spawn on the first floor. |
| Sandking | Complete the third list of cars at the car showroom and it will spawn on the second floor. |
| Sea Sparrow | Collect 80 hidden packages and it will spawn behind the Vercetti Estate. |
| Skimmer | Complete all the Film Studio Missions and it will spawn behind the Film Studio. |
| Spand Express | After the Jury Fury mission by Ken Rosenburg, you can steal the car. |
| White Walton | Steal it during the Gun Runner Mission. |
| Zebra Taxi | Complete all of the missions for the Kaufman Cabs asset and it will spawn in the parking lot. |
Vice City Unlockables
| Unlockable | How to Unlock |
|---|---|
| "Best Shooter" trophy at Ocean View Hotel | Beat Phil's score in the "The Shootist" mission. |
| "Gash" shopping bag at Vercetti Estate | Complete the Protection Ring missions. |
| 0.357 Pistol at Vercetti Estate | Complete the "Keep Your Friends Close" mission |
| Bag of cash at Ocean View Hotel | Complete the Printing Press missions. |
| Robber's mask at Ocean View Hotel | Complete the "The Job" mission. |
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