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Cheat Effect
God - God Mode (Server side only)

buddha - Health never goes below 1

Hurtme # - Damages player by whatever variable you input as #
impulse 101 - All Weapons

impulse 82 -Spawn a Jeep

notarget -Invisible to NPC's


noclip - Ability to walk through walls (Server Side Only)

maps - Displays Map listing

Map # - Load Map (Input title in place of #)

Developer # - Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)

+mlook - Enables mouse look

give # - Give weapon (Input weapon name in place of #)

hud_quickhelp/text? 1 - Shows Crosshairs

viewmodel_fov # - Adjusts size of the weapon you're carrying (54 = default)

exec # - Execute a script file (Input filename in place of #)

cl_drawhud 1 - Toggle HUD display On

cl_enablehud 1 - Toggle HUD display On

cl_showfps 1 - Shows FPS Rate

npc_create - Creates an NPC

npc_create_aimed - Creates an NPC (Aiming away from player)

picker - Toggles Picker mode on

setpos - Move player to specified origin

setang - Snap players eyes to a specified pitch yaw

sv_gravity # - Set Gravity (Add number in place of #)

sv_stopspeed # - Set Minimum Stopping Speed on ground (Add number in place of #)

sv_friction # - Set World Friction (Add number in place of #)

sv_bounce # - Sets bounce multiplier for physically simulated object collisions

sv_maxvelocity # - Sets Maximum Velocity of any moving object (Add number in place of #)

sv_waterdist # - Set Vertical View when eyes are near water plane.

air_density # - Change the density of air. (Add number in place of #)

dsp_explosion_effect_duration # - Set length of confusion/ear-ringing effect(Add number in place of #)

prop_debug -Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)

sv_soundemitter_filecheck - Toggle reporting missing .wav files for sounds

mat_numtextureunits # - Limit the number of texture units. (Add number in place of #) (0=Default)

sv_cheats 1 - Activates Cheats

impulse 76 - Grunt-O-Matic

give weapon_shotgun - Recieve a Shotgun

thirdperson - Third Person View

firstperson - First Person View

mat_depthbias_normal 1 - See through walls

ai_disable - toggles enemy AI on/off

sv_infinite_aux_power 1 - gives infinite power for sprinting, etc.

impulse 203 - removes the item or NPC pointed at

mat_fullbright 1 - removes all shadows (a 0 restores them)

skill # - change skill level (# = 1, 2, or 3)

status - shows some game info, incl. current map

help $ - replace $ with a command to get a brief description of it

sk_max_357 # - # is new max ammo for .357 Magnum

sk_max_ar2 # - # is new max ammo for Pulse Rifle

sk_max_ar2_altfire # - # is new max ammo for Pulse Rifle energy orbs

sk_max_buckshot # - # is new max ammo for shotgun

sk_max_crossbow # - # is new max ammo for crossbow

sk_max_grenade # - # is new max ammo for hand grenades

sk_max_pistol # - # is new max ammo for pistol

sk_max_rpg_round # - # is new max ammo for RPG

sk_max_smg1 # - # is new max ammo for submachine gun

sk_max_smg1_grenade # - # is new max ammo for SMG grenades

sv_unlockedchapters # - unlocks chapters 1 thru # (15 is end credits)

sk_plr_dmg_pistol # - # is new damage value for pistol

sk_plr_dmg_357 # - # is new damage value for .357 Magnum

sk_plr_dmg_ar2 # - # is new damage value for Pulse Rifle

sk_plr_dmg_buckshot # - # is new damage value for shotgun

sk_plr_dmg_crossbow # - # is new damage value for crossbow

sk_plr_dmg_crowbar # - # is new damage value for crowbar

sk_plr_dmg_grenade # - # is new damage value for grenades

sk_plr_dmg_rpg_round # - # is new damage value for RPG rockets

sk_plr_dmg_smg1 # - # is new damage value for submachine gun

sk_plr_dmg_smg1_grenade # - # is new damage value for SMG grenades

getpos - can be used to get current coords for use with setpos

cl_showpos 1 - brings up position display in top right of screen (0 removes it)

sv_infinite_aux_power 1 - gives infinite power for sprinting, etc.

mat_fullbright 1 - removes all shadows (a 0 restores them)

impulse 203 - removes the item or NPC pointed at

sk_max_smg1 # - # is new max ammo for submachine gun

net_graph 1 - a more thorough fps display

impulse 83 - Spawn an Air Boat

cl_ragdoll_collide 1 - Enables ragdolls that don't clip through each other, but stack realistically on one another.

physcannon_maxforce # - Changes how hard you propel objects

physcannon_maxmass # - Changes how large pulled objects can be

physcannon_pullforce # - Changes how quickly objects are pulled

physcannon_tracelength # - Changes the length that objects can be pulled from

physcannon_cone # - Changes the radius of the cone used to pick up objects

weapon_357 - .357 Magnum

weapon_ar2 - Overwatch Standard Issue Pulse Rifle

weapon_bugbait - Pherapods

weapon_crossbow - Crossbow

weapon_crowbar -Crowbar

weapon_frag - Fragmentation Grenade

weapon_physcannon - Zero Point Energy Field Manipulator Gun

weapon_pistol - 9mm Pistol

weapon_rpg - Rocket-Propelled Grenade Launcher

weapon_shotgun - 12-Gauge Shotgun

weapon_smg1 - Submachine Gun

sk_plr_num_shotgun_pellets # - Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.

sk_max_buckshot # - Raises your max number of shells to that number.

sk_plr_dmg_buckshot # - Raises damage done by each pellet.

give item_battery - Increases suit charge by 15 points.

give weapon_annabelle - gives you Father Gregori's modified shotgun

give item_ammo_357 - Spawns ammo for the .357 magnum

give item_ammo_crossbow - Spawns ammo for the crossbow

give item_box_mrounds -Spawns primary fire ammo for the submachinegun

give item_ar2_grenade - Spawns grenades for the submachinegun, oddly enough..........

give item_rpg_round OR give item_ml_grenade - Spawns grenades for the RPG

give item_box_srounds - Spawns ammo for the 9mm pistol

give item_ammo_ar2 - Spawns primary fire ammo for the Overwatch Pulse Rifle

give item_box_buckshot - Spawns shells for the 12-gauge shotgun

give item_ammo_ar2_altfire - Spawns energy grenade for the Overwatch Pulse Rifle

sk_npc_dmg_shotgun # - NPC's do # damage with shotgun

sk_npc_dmg_smg1 # - NPC's do # damage with the smg

sk_npc_dmg_ar2 # - NPC's do # damage with the pulse rifle

mat_yuv 1 - black-and-white mode

host_timescale # - Changes the speed of the game (for slow-mo/fast-mo) (# < 1 =" slower,"> 1 = faster).

Kill - You die.

ch_createjeep - Make a jeep

ch_createairboat - Makes an airboat

crosshair 0 - Disables Crosshair

shake - Creates an earthquake.

r_screenoverlay effects/combine_binocoverlay.vmt - Gives you combine vision during gameplay.

r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt - Gives you weird vision during gameplay.

item_healthvial - Gives you the small health vial (10HP)

item_healthkit - Gives you the large health kit (25HP)

mat_yuv 0 - Enables Color Mode

cl_enablehud 0 - Toggles HUD off.

cl_drawhud 0 - Toggles HUD off.

sv_unlockedchapters # (Note: 15 is end credits) - Unlock chapters 1 thru #

give item_suit - Gives you the HEV Suit

give weapon_physcannon - Gives you Gravity Gun

physcannon_megacannon 1 - Makes your Gravity Gun a Super Gravity Gun

npc_create_equipment weapon_shotgun - NPC spawns equipped with a shotgun.

npc_create_equipment weapon_smg1 - NPC spawns equipped with a SMG.

npc_create_equipment weapon_ar2 - NPC spawns equipped with a pulse rifle.

npc_create_equipment weapon_crowbar - NPC spawns equipped with a crowbar.

npc_create_equipment weapon_RPG - NPC spawns equipped with a RPG rocket launcher.



Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.
Cheat Effect
d1_canals_01 - Spawns you in the canals.

d1_town_01 - Spawns you in Ravenholm

d1_trainstation_01 - Spawns you in train station

d1_under_01 - Spawns you in lab

d2_coast_01 - Spawns you on the coast (Vehicle)

d2_prison_01 - Spawns you in Nova Prospekt

d3_c17_01 - Spawns you in the city 17 rebellion

d1_canals_02 - Spawns you deeper in the canals.

d1_under_02 - Spawns you in the lab chapter after the second load point.

d1_trainstation_05 - Spawns in the train station after the third load point.

d1_trainstation_03 - Spawns in the train station after the second load point.

d1_trainstation_02 - Spawns you in train station after the first load point.

d1_town_05 - Spawns you near the end of Ravenholm.

d1_town_04 - Spawns you in Ravenholm after the third load point area.

d1_town_03 - Spawns you in Ravenholm after the second load point area.

d1_town_02 - Spawns you in Ravenholm after the first load point area.

d1_canals_end - Spawns you near the end of the canals.

d1_under_03 - Spawns you in the lab chapter after the third load point.

d1_under_04 - Spawn the lab chapter near the end.

d2_coast_02 - Spawns you in the coast area after the first load point.

d2_coast_03 - Spawns you in the coast area after the second load point.

d2_coast_04 - Spawns you in the coast area after the third load point.

d2_coast_05 - Spawns you in the coast area after the fourth load point.

d2_coast_06 - Spawns you in the coast area after the fifth load point.

d2_coast_07 - Spawns you in the coast area after the sixth load point.

d2_coast_08 - Spawns you in the coast area near the end of it.

d2_prison_02 - Spawns you in Nova Prospekt after the first load point.

d2_prison_03 - Spawns you in Nova Prospekt after the second load point.

d2_prison_05 - Spawns you in Nova Prospekt near the end of the level.

d2_prison_04 - Spawns you in Nova Prospekt after the third load point.

d2_coast_09 - Spawns you in the coast area after the eighth load point.

d2_coast_10 - Spawns you in the coast area after the ninth load point.

d2_coast_11 - Spawns you in the coast area after the tenth load point.

d2_coast_12 - Spawns you near the end of the coast area.

d1_canals_03 - Spawns in you in the canals after the second load point.

d1_canals_04 - Spawns in you in the canals after the third load point.

d1_canals_05 - Spawns in you in the canals after the fourth load point.

d1_canals_06 - Spawns in you in the canals after the fifth load point.

d1_canals_07 - Spawns in you in the canals after the sixth load point.

d1_canal_08 - Spawns in you in the canals after the seventh load point.

d1_canal_09 - Spawns in you in the canals after the eighth load point.

d1_canal_10 - Spawns in you in the canals after the ninth load point.

d1_canals_11 - Spawns in you in the canals after the tenth load point.

d1_canals_12 - Spawns in you in the canals after the eleventh load point.

d1_canals_13 - Spawns in you in the canals close to the end.

d3_c17_04 - Spawns you in City 17 after the third load point.

d3_c17_03 - Spawns you in City 17 after the second load point.

d3_c17_02 - Spawns you in City 17 after the first load point.

d3_citadel_05 - Spawns you at the end of the Citadel.

d3_citadel_04 - Spawns you after the third load point in the Citadel.

d3_citadel_03 - Spawns you after the second load point in the Citadel.

d3_citadel_02 - Spawns you after the first load point in the Citadel.

d3_citadel_01 - Spawns you near the beginning of the Citadel.

d2_prison_08 - Spawns you near the end of Nova Prospekt.

d2_prison_07 - Spawns you in Nova Prospekt after the sixth load point.

d2_prison_06 - Spawns you in Nova Prospekt after the fifth load point.

d1_trainstation_06 - Spawns you near the end of the train station.
d1_eli_02 - Spawns you in Eli's Lab.

d1_eli_01 - Spawns you after the canal, outside of Eli's Lab.

d3_c17_05 - Spawns you in City 17 after the fourth load point.

d3_c17_06 - Spawns you in City 17 after the fifth load point.

d3_c17_07 - Spawns you in City 17 after the sixth load point.

d3_c17_08 - Spawns you in City 17 after the seventh load point.

d3_c17_09 - Spawns you in City 17 after the eighth load point.

d3_c17_10 - Spawns you in City 17 after the ninth load point.

d3_c18_11 - Spawns you in City 17 after the tenth load point.

credits - Starts you at the credits

intro - Starts you at the games Intro.

d1_breen_01 - Spawns you at the beginning of Chapter 13.

d3_c17_13 - Spawns you near the end of City 17.

d3_c17_12 - Spawns you in City 17 after the eleventh load point.

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